Carlos M. Parmentier carlmentier Location: Barcelona, España Language(s):
English, German, Spanish Member Since: March 2005 Last Updated: 18 July 2008 Portfolio Views: 8441 Chosen as Favorite: 6
Groups:
Alienzomb Maya, VRay, ZBrush July 2008
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Hi again to all!,
There is one render from me, its my first render as organic model escupled with zbrush, never i made something like that and was much fun for me . i had 4 days learning to make the head trying to make realistic monster. its modeled with maya as low poly, detailed with zbrush and exported displacement map. painted texture, reflection , glossines, sss with zbrush, rendered with max/vray as layers and composited with photoshop. next it be complete monster body. can see the concept in gallery on my homepage and video of detailing in tutorial . i hope you like the render or scare of him haha.
C&C forever needs for get better skills in future
see ya soon!
Carlos Parmentier