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<channel>
<title>carlmentier's CGPortoflio Gallery</title>
<link>http://carlmentier.cgsociety.org/gallery/</link>
<description>carlmentier's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Monalien interior</title>
	<link>http://carlmentier.cgsociety.org/gallery/785576</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g71/157971/157971_1247588734_small.jpg"><br><br>Hey!<br />
<br />
in these days i did to change ilumination as under interior for maybe better render hehe, there is the monalien inside a cube with a few windows and some lights for get more realistic. its rendered with maya mental ray, the model made in maya and sculped with zbrush, texture zbrush (normal map and displacement). hope u like it, else C&amp;C! <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
see ya peace!<br />
carlos]]>
	</description>
	<pubDate>Tue, 14 Jul 2009 11:25:39 +0000</pubDate>
	</item>
	<item>
	<title>Monalien CP</title>
	<link>http://carlmentier.cgsociety.org/gallery/783173</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g71/157971/157971_1246984350_small.jpg"><br><br>Hey again!,<br />
<br />
there is my another render about face of monalien,  made with maya and 3dsmax. hopes you like it.<br />
<br />
PD: we must scare by cg monsters sometimes if is one realistic haha but maybe mine isnt very good realistic, just forever keep up the skills and be happy <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
see ya and C&amp;C welcome<br />
carlos.]]>
	</description>
	<pubDate>Tue, 07 Jul 2009 11:32:37 +0000</pubDate>
	</item>
	<item>
	<title>Monalien</title>
	<link>http://carlmentier.cgsociety.org/gallery/782804</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g71/157971/157971_1246897122_small.jpg"><br><br>Hey guys!,<br />
<br />
Oh great i got free time for create this image, i made the ilustration art of monalien in 2007. i started to work this scene in 9 days ago. starting with<br />
modelling of human monster mutant and the crab alien in maya, next high poly sculped in zbrush and created texture maps (texture, displacement, <br />
normal bump, reflection, glossines, SSS) in Zbrush, i tried to create realistic skin shader and render in maya but finally i thinked for more realistic shader was in <br />
3dsmax, then done in 3dsmax with some hard various mix procedural textures for get more realistic, for the final image i composed in digital fusion and photoshop<br />
the layers of reflection, lights, specular, color.. <br />
<br />
Process of making:<br />
ilustration (bocet) -&gt; modeling (maya) -&gt; sculped (zbrush) -&gt; texture maps (zbrush/PS) -&gt; Environment modeling (maya) -&gt; render (3dsmax) -&gt; composition (df/PS)<br />
programs: Autodesk Maya, Autodesk 3dsmax, pixologic Zbrush, Digital Fusion, Adobe Photoshop.<br />
Time: 9 days with some beers and fun <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />.<br />
<br />
I hope you like it<br />
comentarys and critiques are welcome.<br />
<br />
cya<br />
Carlos.]]>
	</description>
	<pubDate>Mon, 06 Jul 2009 11:18:46 +0000</pubDate>
	</item>
	<item>
	<title>cp demo reel 2008</title>
	<link>http://carlmentier.cgsociety.org/gallery/708121</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g71/157971/157971_1237197351_small.jpg"><br><br>Carlos Parmentier Demo reel 2008:<br />
-Forum Antalya.<br />
-Guia.<br />
-Pt venecia.<br />
-ambi pur.<br />
-character rigging.<br />
-monster model zbrush.<br />
-characters models.<br />
-sperm whale.<br />
-arucas.<br />
-and much more. ]]>
	</description>
	<pubDate>Tue, 16 Dec 2008 04:55:44 +0000</pubDate>
	</item>
	<item>
	<title>night room</title>
	<link>http://carlmentier.cgsociety.org/gallery/742650</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g71/157971/157971_1237267729_small.jpg"><br><br>hi again,<br />
there is the another image from old one &quot;light room&quot;, its made same with max, maya, mr. hope u likes.<br />
c&amp;c<br />
see ya soon!<br />
carlos]]>
	</description>
	<pubDate>Tue, 17 Mar 2009 00:28:52 +0000</pubDate>
	</item>
	<item>
	<title>light room</title>
	<link>http://carlmentier.cgsociety.org/gallery/742236</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g71/157971/157971_1237196907_small.jpg"><br><br>hi again<br />
<br />
finally i got some time to make a image about a room where i making for my building, and learning get better rendering with mr, its modeled in 3dsmax and maya, rendered with maya mr. hopes you like<br />
have fun!<br />
carlos parmentier]]>
	</description>
	<pubDate>Mon, 16 Mar 2009 04:48:29 +0000</pubDate>
	</item>
	<item>
	<title>Great Lake day c10</title>
	<link>http://carlmentier.cgsociety.org/gallery/653822</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1216238871_small.jpg"><br><br>Hi again!,<br />
There is another more camera image rendered from me as i promised in last image ^^,modeled with maya/3dsmax , 3dsmax (texture procedural, uvmap, lights and endered with vray 1 hr 42 mins). i hope you like!<br />
C&amp;C forever welcome<br />
see ya soon!<br />
Carlos ]]>
	</description>
	<pubDate>Wed, 16 Jul 2008 20:07:56 +0000</pubDate>
	</item>
	<item>
	<title>Big lake mall c07</title>
	<link>http://carlmentier.cgsociety.org/gallery/653007</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1216062868_small.jpg"><br><br>Hi again to all!,<br />
<br />
Theres another render as camera 07 from a proyect i made as modeling (3dsmax/maya), texturing (procedural 3dsmax), lighting and render with vray (1 hr 38 min). There have a lot polygons as you see.  i hope you like! <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
C&amp;C forever welcome for learn better skills at future ^^]]>
	</description>
	<pubDate>Mon, 14 Jul 2008 19:14:31 +0000</pubDate>
	</item>
	<item>
	<title>A Shawshank´s day without Rita Hayworth</title>
	<link>http://carlmentier.cgsociety.org/gallery/651140</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1215669958_small.jpg"><br><br>Hi again!<br />
I have started this render yesterda at night with some beers and much fun, this image is for a Light Tournament in Cg-Node (www.cg-node.com) , i puted textures/shaders as procedural with some alphas from photoshop, rendered with 3dsmax/vray.<br />
<br />
how says Andy Dufresne &quot;theres need a Rita Hayworth poster&quot; <br />
<br />
I hope ya likes C&amp;C welcome with pleasure!<br />
see ya and peace]]>
	</description>
	<pubDate>Wed, 09 Jul 2008 09:34:03 +0000</pubDate>
	</item>
	<item>
	<title>Light Bath</title>
	<link>http://carlmentier.cgsociety.org/gallery/617700</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1215544818_small.jpg"><br><br>Hi to all!,<br />
<br />
There is another image i made today on my spare time as allways about learn to get better ilumination technics.  modelled/texture with 3dsmax (no images textures), textures: a lot mixes, noise, cellular, fractal, tiles.. rendered with vray (irradiance+lightcache).i hope u like.<br />
(The image is at 3D World August 2008 issue)<br />
c&amp;c are welcome as forever.<br />
<br />
cya!<br />
]]>
	</description>
	<pubDate>Sun, 06 Apr 2008 16:34:36 +0000</pubDate>
	</item>
	<item>
	<title>PV´s channel day</title>
	<link>http://carlmentier.cgsociety.org/gallery/634887</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1215205086_small.jpg"><br><br>Hi again to all!<br />
There is another image (last post is CANAL NOCTURNO ) from last proyect as diferent Camera and lighted day, there have a lot polys, procedural textures, some maps. all are modeled from 3dsmax and rendered with vray from me. the characters and sky are composited with photoshop from 2d departament. <br />
<br />
&quot;the world without noise  is  clean and not real and for that we  call &quot;dream&quot; but we are 3d artist and the dream doesnt exist for us&quot; <br />
<br />
i hope you like the image, all the C&amp;C are forever welcome for learn get better.<br />
<br />
see ya! <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
www.alteraciones.com]]>
	</description>
	<pubDate>Fri, 23 May 2008 23:35:36 +0000</pubDate>
	</item>
	<item>
	<title>Canal Nocturno</title>
	<link>http://carlmentier.cgsociety.org/gallery/633955</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1215204982_small.jpg"><br><br>This scene &quot;PV CANAL NOCTURNO&quot; is an attempt of a Mall proyect architecture for Zaragoza, Spain, The mall contain around 20 cameras rendered in high definition. This scene its only 3D as modeled in 3dsmax / Maya, 80% are procedural texture, the maps are from references in google, there have like 40 lights, and efects. The sky and some color saturation is from Photoshop from 2d Artists of my company. <br />
<br />
Complete 2d/3d image: http://www.carlosparmentier.com/gallery/images/Venecia_canal02.jpg<br />
<br />
Thanks in advance for your C&amp;C!<br />
www.alteraciones.com]]>
	</description>
	<pubDate>Wed, 21 May 2008 09:22:16 +0000</pubDate>
	</item>
	<item>
	<title>Night Bath</title>
	<link>http://carlmentier.cgsociety.org/gallery/645896</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1215170208_small.jpg"><br><br>Hi again to all!<br />
THere is another render like the last one but this way is my future bath for my new apartament <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" />, no window. just lights like night. i had modeled from max and rendered with vray as fast for show to the company about ceramics. all was in 1 day. i hope you like.<br />
<br />
C&amp;C welcome!<br />
see ya soon <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Mon, 23 Jun 2008 15:07:49 +0000</pubDate>
	</item>
	<item>
	<title>Can Gambus camera 01</title>
	<link>http://carlmentier.cgsociety.org/gallery/649933</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1215205477_small.jpg"><br><br>Camera 01 spot of Can Gambus Barcelona, just simple architectural visualization. i made with 3dsmax as fast posible (2 days). there have all procedural texture, rendered with vray and composited with photoshop.]]>
	</description>
	<pubDate>Fri, 04 Jul 2008 17:04:40 +0000</pubDate>
	</item>
	<item>
	<title>Can gambus Barcelona</title>
	<link>http://carlmentier.cgsociety.org/gallery/649931</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1215205284_small.jpg"><br><br>There is another image i made with 3dsmax and rendered with vray. complete work time was 1 day. used photoshop for put over the background.]]>
	</description>
	<pubDate>Fri, 04 Jul 2008 17:01:27 +0000</pubDate>
	</item>
	<item>
	<title>Sperm Whale animation spot</title>
	<link>http://carlmentier.cgsociety.org/gallery/649934</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1215205532_small.jpg"><br><br>a sperm whale spot from 3d animation, made with 3dsmax.]]>
	</description>
	<pubDate>Fri, 04 Jul 2008 17:05:34 +0000</pubDate>
	</item>
	<item>
	<title>Telde C02</title>
	<link>http://carlmentier.cgsociety.org/gallery/649935</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1215205612_small.jpg"><br><br>A architectural scene called telde from canary island. modeled with 3dsmax, rendered with vray.]]>
	</description>
	<pubDate>Fri, 04 Jul 2008 17:06:55 +0000</pubDate>
	</item>
	<item>
	<title>Water is life</title>
	<link>http://carlmentier.cgsociety.org/gallery/601467</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1204144496_small.jpg"><br><br>Hi to all!,<br />
<br />
There is another render i made as fun in my spare time, as allways about learning to get better ilumination, texture, render... I made all with 3dsmax and rendered with vray. <br />
<br />
I hope you like, the critics are help for me and the cool words are happy for me =))))<br />
<br />
see ya guys!]]>
	</description>
	<pubDate>Wed, 27 Feb 2008 20:35:00 +0000</pubDate>
	</item>
	<item>
	<title>Proyect M2</title>
	<link>http://carlmentier.cgsociety.org/gallery/590028</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1201684184_small.jpg"><br><br>Hi to all,<br />
There is one render of my last proyect about architectural houses on mountaian beach. <br />
Houses modelled by jose antonio (my mate), trees, cars, terrain, street, texture, ilumination is made from me. (background is photo), all is 3d.<br />
i hope you like, ill apreciate if you have critics please to write. we want to be better working on proyects like that <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" />.<br />
thanks to all !<br />
Carlos]]>
	</description>
	<pubDate>Wed, 30 Jan 2008 09:10:31 +0000</pubDate>
	</item>
	<item>
	<title>Kagemusha Room</title>
	<link>http://carlmentier.cgsociety.org/gallery/494652</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1182157500_small.jpg"><br><br>hi!,<br />
<br />
here is another image i made with 3dsmax from a proyect,  this proyect was only exterior images and i did as fun about interior for me..  i hope u like.<br />
<br />
critics &amp; comments are welkcome as forever <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
kiss =)<br />
<br />
<br />
www.alteraciones.com]]>
	</description>
	<pubDate>Wed, 09 May 2007 23:15:11 +0000</pubDate>
	</item>
	<item>
	<title>Golf Day</title>
	<link>http://carlmentier.cgsociety.org/gallery/367310</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1149689179_small.jpg"><br><br>Here is another image,it was created for fun..<br />
All was modelled in maya, rendered with Mental Ray, i had used fur(maya) default with some own settings for the grass..you and all comentary are welcome! <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" /><br />
kisss <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
]]>
	</description>
	<pubDate>Wed, 07 Jun 2006 14:06:21 +0000</pubDate>
	</item>
	<item>
	<title>Curious Crab</title>
	<link>http://carlmentier.cgsociety.org/gallery/272688</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1125591715_small.jpg"><br><br>The models were created in 3ds Max 7 rendered using Brazil, and textures with photoshop. I decided to model a toy shark, and the picture grew into this curious crab, trying to read its tag. The crab was modelled from some photos I found on the internet<br />
All comments are welcome, thanks.<br />
]]>
	</description>
	<pubDate>Thu, 01 Sep 2005 16:21:57 +0000</pubDate>
	</item>
	<item>
	<title>Blue Life</title>
	<link>http://carlmentier.cgsociety.org/gallery/468574</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1172624674_small.jpg"><br><br>hey !<br />
<br />
There is another render and trying to keep up, praticing materials &amp; lighting with 3dsmax 9 / vray.<br />
<br />
I hope u like, comments &amp; critics are wb, thx.<br />
peace ya!]]>
	</description>
	<pubDate>Wed, 28 Feb 2007 01:04:36 +0000</pubDate>
	</item>
	<item>
	<title>Aircraft Interior</title>
	<link>http://carlmentier.cgsociety.org/gallery/382423</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1153157580_small.jpg"><br><br>Hi to all!,<br />
Finally i got free time and I have finished my lastest work as praticing about interiors, all is made with nurbs and rendered with MR in maya 7. Forever commentarys are welcome.<br />
Cheers<br />
Carlos.]]>
	</description>
	<pubDate>Mon, 17 Jul 2006 17:33:26 +0000</pubDate>
	</item>
	<item>
	<title>Marido`s Expresions</title>
	<link>http://carlmentier.cgsociety.org/gallery/339507</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1143795196_small.jpg"><br><br>Just testing his expresions, its about a short animation of proyect master. I have done modeled, texture, uvmap, rigging, blend shape and a lot beers :&gt;.<br />
Critics/comentary are welcome.<br />
Carlos Parmentier.<br />
]]>
	</description>
	<pubDate>Fri, 31 Mar 2006 08:53:18 +0000</pubDate>
	</item>
	<item>
	<title>Bar</title>
	<link>http://carlmentier.cgsociety.org/gallery/468020</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1172521203_small.jpg"><br><br>hello to all!<br />
<br />
here's a render from a project i was doing for work. It's for a big mall project i'm not allowed to say anything, yet. The bar design was changed for a more modern one. I modelled in maya, rendered using vray in 3dsmax.<br />
<br />
i hope u like, if not pls critic me! comentarys are welcome for keeping up skills <img src="http://forums.cgsociety.org/images/smilies/grin.gif" border="0" alt="" title="" class="inlineimg" />.<br />
<br />
greetings to all.]]>
	</description>
	<pubDate>Mon, 26 Feb 2007 20:20:33 +0000</pubDate>
	</item>
	<item>
	<title>Cloth Dolphin</title>
	<link>http://carlmentier.cgsociety.org/gallery/266474</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1123700888_small.jpg"><br><br>It's a plush dolphin. I wanted to make a real plush model and i had the idea to make a cloth dolphin in 3dsmax using some tricks like modeling, texturing, hair, rendering...Judge and post your opinions. Thank you very much!<br />
Carlos<br />
]]>
	</description>
	<pubDate>Wed, 10 Aug 2005 19:08:10 +0000</pubDate>
	</item>
	<item>
	<title>Shark plush</title>
	<link>http://carlmentier.cgsociety.org/gallery/334499</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1143124467_small.jpg"><br><br>Shark plush like older dolphin.]]>
	</description>
	<pubDate>Thu, 23 Mar 2006 14:34:28 +0000</pubDate>
	</item>
	<item>
	<title>Underwater</title>
	<link>http://carlmentier.cgsociety.org/gallery/334486</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/157971/157971_1143123918_small.jpg"><br><br>Deep underwater sea.]]>
	</description>
	<pubDate>Thu, 23 Mar 2006 14:25:19 +0000</pubDate>
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